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Posty: 3   Odwiedzany przez: 40 users
24.02.2016 - 16:36
I have a suggestion to make about the tbing system
how about change the whole idea of tb and make it work like this:
100% chance to tb if your move was first in order, but (and its a big but)the tb is only able to tb as long as its attacking. if your opponent survives the attack then the units continue their move.
for example:

player 1 sends 5 inf first move to hamburg
player 2 has 2 transports and 12 inf in hamburg and he moves them out second move to attack Netherlands

result:
player 1 troops will attack hamburg
player 2 survives attack with 8 inf and 2 trans and then that goes on to attack Netherlands

this will make the game a lot less about luck and a lot more about strategy.
if a player sends 1 inf to tb he will probably cause no damage but if a player sends 1 tank or 2 inf to a transport alone it will most likely kill it

and finally if the players make it both same move # then it a 50% chance for both.

cheers.
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25.02.2016 - 01:12
To be honest, I think TB should be twitched, but I think this idea kind of makes the point of TB useless? It is only effective vs transported troops or troops with an smaller amount of troops, which is basically a suicide.

I think nobody will send more units than the amount of troops that need to be tbed? Just my opinion though.
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Napisano przez Guest14502, 11.10.2014 at 09:44

Waffel for mod 2015
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25.02.2016 - 05:29
Napisano przez Waffel, 25.02.2016 at 01:12

...troops or troops with an smaller amount of troops...

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