01.10.2013 - 11:28
So first turn, you only get the option to ally or declare war. And honestly whats the point of declaring war first turn, if turn 2 you get into war with everyone anyway. So I suggest either 1. The option to send a peace request first turn. 2. Having the first turn peace stay until someone declares war. Now option 2 will piss a lot of people off, especially those who are used to automatic second turn war. I just want to hear your views on the matter.
---- Laochra¹: i pray to the great zizou, that my tb stops the airtrans of the yellow infidel
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01.10.2013 - 12:04
It's been suggested time upon time before (the first thing) and it's been ignored, even I've suggested it myself because I don't think it'll be a hard thing to implement. Second thing I'm iffy on, would rather not have. It's a war game, if you want peace you should actively seek it out, we shouldn't have to take the time to make sure we are actually at war, the game is called atwar for crying out loud.
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01.10.2013 - 12:27
The second option could be fun, at least you know they're going for you, but honestly I prefer the former, just keep the game as it is with a first turn peace option.
---- "Another such victory and I come back to Epirus alone" - Pyrrhus of Epirus
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01.10.2013 - 12:42
First option would definitely be useful in all games, because I often have to ally more people than I want to in order to protect myself from being attacked from all directions. Also it is hard to judge whether any player should be allied if you have never seen them before. Option 2 could be included as an advanced option for premium players only, but set by default to off.
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02.10.2013 - 11:07
First option should definitely be implemented
---- We are not the same - I am a Martian. We are not the same - I am a... divided constellation?
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02.10.2013 - 12:05
Oh forgot to mention I support the first option for sure.
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03.10.2013 - 09:03
new players would be confused and annoyed that they can't attack.
---- Don't trust the manipulative rabbit.
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