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Posty: 12   Odwiedzany przez: 61 users
17.10.2015 - 18:02
Stryko
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When spectating a game halfway through, sometimes you wonder who was playing at the start; who had lost before you joined. So instead of removing their names from the player list, how about adding an effect that would easily tell you who was captured/knocked out the game?

I came up with a 2 minute representation of how I would see it:

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17.10.2015 - 18:18
 Knez
Napisano przez Guest, 17.10.2015 at 18:02

When spectating a game halfway through, sometimes you wonder who was playing at the start; who had lost before you joined. So instead of removing their names from the player list, how about adding an effect that would easily tell you who was captured/knocked out the game?

I came up with a 2 minute representation of how I would see it:




except we should be able to read the player name
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17.10.2015 - 20:22
Stryko
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Napisano przez Knez, 17.10.2015 at 18:18

Napisano przez Guest, 17.10.2015 at 18:02

When spectating a game halfway through, sometimes you wonder who was playing at the start; who had lost before you joined. So instead of removing their names from the player list, how about adding an effect that would easily tell you who was captured/knocked out the game?

I came up with a 2 minute representation of how I would see it:




except we should be able to read the player name

made a small edit just for you
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18.10.2015 - 00:19
Support
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18.10.2015 - 03:00
 Knez
Napisano przez Guest, 17.10.2015 at 20:22


How about these 2?

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18.10.2015 - 04:27
Soldier001
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Napisano przez Knez, 18.10.2015 at 03:00

Napisano przez Guest, 17.10.2015 at 20:22


How about these 2?



knez stronk
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18.10.2015 - 14:19
Support, instead of a cross I'd like the black background of the name to be replaced with the red you get on the defeat screen.
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19.10.2015 - 06:34
Napisano przez Guest, 17.10.2015 at 18:02

When spectating a game halfway through, sometimes you wonder who was playing at the start; who had lost before you joined. So instead of removing their names from the player list, how about adding an effect that would easily tell you who was captured/knocked out the game?

I came up with a 2 minute representation of how I would see it:



I believe it would be better if we didnt have the X and just make it darker like stryko has.Also show what turn he died and if he died/surrendered or left.Great Idea
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19.10.2015 - 09:24
Napisano przez Cold Case, 19.10.2015 at 06:34

Napisano przez Guest, 17.10.2015 at 18:02

...

I believe it would be better if we didnt have the X and just make it darker like stryko has.Also show what turn he died and if he died/surrendered or left.Great Idea

This and to make sure there is no confusion move the player's name to the bottom of the list (color blind people may suffer if the only effect is color darkening).
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We are not the same - I am a Martian.
We are not the same - I am a... divided constellation?


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19.10.2015 - 10:06
Napisano przez The Tactician, 19.10.2015 at 09:24

Napisano przez Cold Case, 19.10.2015 at 06:34

Napisano przez Guest, 17.10.2015 at 18:02

...

I believe it would be better if we didnt have the X and just make it darker like stryko has.Also show what turn he died and if he died/surrendered or left.Great Idea

This and to make sure there is no confusion move the player's name to the bottom of the list (color blind people may suffer if the only effect is color darkening).

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19.10.2015 - 17:39
Support the idea and maybe different markers to indicate how a player left the game too.
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intelligence + imagination = extraordinary result
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29.10.2015 - 08:06
Napisano przez Sun Tsu, 19.10.2015 at 17:39

Support the idea and maybe different markers to indicate how a player left the game too.

Has been suggested <3
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