10.04.2012 - 12:17
I was looking through the suggestions and saw one where people believed that defensive walls should be standing if the attack on them fails. Then someone decided to point out that they're defensive lines, not walls, and that attacks on them could damage them. What if it were possible to actually have a wall unit? A unit that couldn't move on it's own, for obvious reasons, and would need to be carried by transports of some sort. Cost: 500 Attack: 1 (Because dropping a huge ass wall on someone's head would hurt like hell) Defense: 10 Movement: 0 Oddities: Defensive lines formed between "wall" units would be treated as walls. Effects: +1 defense on top of any other effects to any units on them. Special note: Would NOT collapse under attack unless the wall were destroyed Granted, this would probably be extremely difficult to create, and the game may just be better off by not destroying D lines. But I think it would have uses otherwise, and may actually be a cool game changer in more scenarios than just making walls around your capitals.
---- ~goodnamesalltaken~
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10.04.2012 - 13:16
I think the price is a little high .. attack is fine... defense.. hmm 10 is ok but in thinking of something else.. what about have the defense 6.. cost 250 maybe... requires 10 spaces to move so 2 or 3 air transports.. movement 1... if you build it in a base you should be able to set it up there. Extra. +3 or +4 defense for each unit in the wall.. . for example your being attacked and you have a wall set up and put tanks or other units on the wall. and they die but also are able to hold off more. just like in real life if you have men behind cover there able to protect themselves better. You can also make this unit one you buy with SP also you can have upgrades for it.. maybe an exta +1 movement or an extra +2 defense for units in the wall.. also walls only work if they are in a line and not in a town. I like the idea and think it could help the game.
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