Napisano przez Dave, 10.11.2021 at 19:17
I'm pro-vaccine, but anti-vaccine mandates.
My original plan was to get the vaccine at some point, but I was in no hurry. I figured I'd get it whenever I wanted to travel again.
Then the powers-that-be started forcing vaccines more and more, and I started resisting the idea. I refuse to allow the government to force me to be injected with anything.
At that point I was in the situation where, on the one hand I was willing to get the vaccine, but on the other, if I actually did it then I'm basically giving in to the governments demand. I refuse to do that. The more they push, the more I will resist.
If the vaccine is so good, why do they have to force me to get it? I'm a rational person, I can decide for myself, thank you very much.
Also just because I'm unvaccinated, I'm not a threat to anybody. This is a major logical error that needs to be corrected. Vaccines are about protecting YOURSELF, they do nothing to protect anyone else. Fully vaccinated people can spread Covid just as easily as anyone else. Studies have shown this already, but politicians ignore it.... they only say "follow the science" when the science leads where they want it to.
Napisano przez DeepFriedUnicorn, 11.11.2021 at 14:11
Napisano przez brianwl, 11.11.2021 at 09:11
Napisano przez Red.Army, 10.11.2021 at 09:52
It's simple, you eliminate the USA and Israel you achieve world peace
World peace is already here... has been since before the fall of Berlin wall. We are all one nation under the IMF (or world bank, or whatever front agency you like.)
Everything that doesn't appear to be peace is for show... so we have something to distract ourselves... kind of like gladiators in the Colosseum. Actually, exactly like gladiators in the Colosseum. The outcomes aren't entirely pre-planned, but they are contained... the weapons are provided by the rulers... a few 'gladiators' actually think they are fighting for freedom, but when they win, they just have a different master.
Not really, no.
Napisano przez Red.Army, 10.11.2021 at 09:52
It's simple, you eliminate the USA and Israel you achieve world peace
Napisano przez Mobster, 11.11.2021 at 04:35
AtWar limits you to be online in maximum 4 tabs, and this is a big pain in the ass for map makers. People like DireWarlord or Roma Invicta can agree so much with me on this.
Let me explain it this way; when I want to test a map I made, I have to find it in the "Maps" tab first, then create the game in the lobby, then launch the game. This makes 3 sessions already because the game thinks I still didn't close the other 2. And if I have the 4th tab in the map editor, I'm always at the risk of reloading the game and wasting 5 minutes for that. This means, every time I want to test a map, I'm gonna lose another 5 minutes! This is so much time!
Map making is painful enough already and this just makes it REALLY painful. I'm sure this has been a problem for non-map-makers too. So I was thinking Dave could change the maximum session limit to 10 or something. Please do it Dave!
Napisano przez Dave, 10.11.2021 at 19:17
I'm pro-vaccine, but anti-vaccine mandates.
My original plan was to get the vaccine at some point, but I was in no hurry. I figured I'd get it whenever I wanted to travel again.
Then the powers-that-be started forcing vaccines more and more, and I started resisting the idea. I refuse to allow the government to force me to be injected with anything.
At that point I was in the situation where, on the one hand I was willing to get the vaccine, but on the other, if I actually did it then I'm basically giving in to the governments demand. I refuse to do that. The more they push, the more I will resist.
If the vaccine is so good, why do they have to force me to get it? I'm a rational person, I can decide for myself, thank you very much.
Also just because I'm unvaccinated, I'm not a threat to anybody. This is a major logical error that needs to be corrected. Vaccines are about protecting YOURSELF, they do nothing to protect anyone else. Fully vaccinated people can spread Covid just as easily as anyone else. Studies have shown this already, but politicians ignore it.... they only say "follow the science" when the science leads where they want it to.
Napisano przez Witch-Doctor, 10.11.2021 at 18:32
Napisano przez Sid, 10.11.2021 at 17:47
isn't as effective as antibodies
Lets not forget what needs to happen to get antibodies in the first place...
Napisano przez Htin, 09.11.2021 at 08:13
ISIS Invasion by Critical
a scenario map
Napisano przez Htin, 09.11.2021 at 04:18
Before You became owner of At-war, I was having fun playing my map that I created and someone (which I don't remember) decided that certain map like UN or any map that make too much SP should be nerfed. The SP multiplier was develop because if you game's SP pool exceed 150% of what a normal world map can make, its SP multiplier will reduce be reduce from 100% to 75% than 75% to 50% then to 25%.
A lot of players left the game because UN game was no longer fun because its is not giving enough SP and my map I was having fun in was automatically reduced as well. Only competitive player who like the default map was happy or people who play Clan war with their 2x sp boost are happy. Map maker like me was not happy. I think the SP farming rule should be vaulted, so new player can level up quicker and not stay in beginner lobby forever.
Past experiences.
After the introduction of SP multiplier i saw my game SP multiplier reduced my map's SP gain while I was still playing the game , so I want the automated SP multiplier nerfed removed.
Napisano przez Htin, 09.11.2021 at 04:03
can you disable the automation of the sp multiplier on map? the automation when a certain map or scenario reach the amount of sp that is above 150% of a normal world map.
Napisano przez Htin, 09.11.2021 at 03:25
Can we disable the sp multiplier for map. ITs annoying as a mapmaker when you map get a 50%sp multiplier because it makes more sp than a normal world map.
Napisano przez Htin, 09.11.2021 at 03:03
I want to talk to Dave about Atwar on Discord with him. Is there a way to communicate with Dave?
Napisano przez Froyer, 07.11.2021 at 04:40
Napisano przez Ruse, 07.11.2021 at 04:08
All this drama can only be solved in one way... old atWar tradition... DEATH DUEL!
No one respected them, if we actually respected them we wouldnt have kaska as a moderator bahahahah
Napisano przez Conscious Huarck, 06.11.2021 at 03:12
I see that CC doesn't have +1600 elo, but he's undoubtedly one of the best Atwar players. So I think he's worthy of being on the GM list. And also, he carried clans back when he was more active; now he's probably busy with life and kids !?
Napisano przez ITSGG1122, 05.11.2021 at 17:41
Napisano przez Sid, 05.11.2021 at 17:29
Napisano przez sirivann, 05.11.2021 at 17:13
Napisano przez Sid, 05.11.2021 at 15:58
Doesn't include Scen/RP "communities"
This is by design, none of them have mastered the base mechanics of the game sufficiently just by playing Scenarios/RP/other maps/other presets. They have a fundamentally different view on what fun is in this game I think. I'm willing to accept I might be wrong about this, but we'll see when a tournament between them and GM's gets made. If it turns out that I am wrong, I will find a way to include them.
What base mechanics do you think are only seen in world map that isnt in others let alone mastered O.o
They're not even seen in the world map "community" either! Almost no world player knows TB mechanics, long term planning done early game, how to fight across oceans, how to use stealth properly or how to defend from it, learning meta of different strategies, etc. Everyone who does learned it from the competitive field. Those things might not be taught in competitive, but the mindset and critical thinking required are. I'm only speaking for world players as i don't play scenarios / other maps myself.
Come play scenarios where u could own like more lands than in world map. Try to micro that.
TB is a thing in every map. All players who are decent know about this.
Lots of scenarios where u can cross oceans, different strategies, stealth etc. I didnt learn any of that in competitive field, all in scenarios.
One thing i havent seen EU players think about is how HP works.
You think u can come fight me and not figure out i am blitz or IF in some scenario?
Come fight me in Third age with ur team of grandmasters and show how grandmaster you are.
Napisano przez sirivann, 05.11.2021 at 17:13
Napisano przez Sid, 05.11.2021 at 15:58
Doesn't include Scen/RP "communities"
This is by design, none of them have mastered the base mechanics of the game sufficiently just by playing Scenarios/RP/other maps/other presets. They have a fundamentally different view on what fun is in this game I think. I'm willing to accept I might be wrong about this, but we'll see when a tournament between them and GM's gets made. If it turns out that I am wrong, I will find a way to include them.
What base mechanics do you think are only seen in world map that isnt in others let alone mastered O.o
Napisano przez Lelouch., 05.11.2021 at 16:51
Napisano przez Sid, 05.11.2021 at 16:15
Napisano przez Lelouch., 05.11.2021 at 16:05
Napisano przez Sid, 05.11.2021 at 15:58
This is my favorite argument, because i thought about this quite a bit before making this list. I didn't want this list to be "my list". I wanted it to be the communities list. If the staff chose the GMs/AMs then they likely wouldn't be accepted. Tournaments don't go to completion like 60% of the time so i didn't want to base it off of that. And I trust the GMs and AMs will only sign off on players who are skilled enough according to their definition.
Hopefully this satisfies your concerns!
You need to show some evidence of this. past tournament results are legitimate in my opinion and should be considered. Same for past seasonal trophies. Right, now, you didn't show any evidence or reasoning as to why the people on the initial list deserve to skip nominations. Otherwise, it does look like your list.
We have to start somewhere, so i added all the current competitive players with atleast 1400 elo (or had that elo very recently) that dueled or cw'd in the last 30 days. You're right that they shouldn't have skipped the nominations process, but i needed judges, if everyone could vote then it would have been trolled immediately lol. The biggest concern i had was that you guys wouldn't accept the initial AMs/GMs but it seems like mostly everyone who was chosen should be there. If you want proof about the tournaments, look at the forums, it's a lot of started and not finished tournaments, which can be BS'd easily anyways. we might get like 1 AM every year if we went off of tournaments alone. You are free to use your vote/nomination to only include past tournies/seasonal trophies.
Okay, new AMs get added through nominations mainly. I'm saying, for your INITIAL list, try to use more results to back this up. I'm not saying that every new AM needs some achievements to get added. Because it is as you say. It would be like 1 AM a year. I get that. I'm just saying, be more strict for this INITIAL list. And lower the requirements once you're sure you have a good set of judges, rather than just making your initial list with a 1400 elo requirement.
And the unfinished tournament situation is only a thing right now. That was not the case a few years back. Those results are legitimate and SHOULD be considered for people skipping the line. That's all I'm saying.
Napisano przez Frieren, 05.11.2021 at 16:18
Why so many ams, they aren't even that good.Napisano przez Sid, 05.11.2021 at 15:58
Napisano przez Lelouch., 05.11.2021 at 16:05
Napisano przez Sid, 05.11.2021 at 15:58
This is my favorite argument, because i thought about this quite a bit before making this list. I didn't want this list to be "my list". I wanted it to be the communities list. If the staff chose the GMs/AMs then they likely wouldn't be accepted. Tournaments don't go to completion like 60% of the time so i didn't want to base it off of that. And I trust the GMs and AMs will only sign off on players who are skilled enough according to their definition.
Hopefully this satisfies your concerns!
You need to show some evidence of this. past tournament results are legitimate in my opinion and should be considered. Same for past seasonal trophies. Right, now, you didn't show any evidence or reasoning as to why the people on the initial list deserve to skip nominations. Otherwise, it does look like your list.
Napisano przez Lelouch., 05.11.2021 at 11:30
My intention with this post is not to be a party pooper or to hinder any formalization of what the competitive state of this game is. I just wish to share my opinion on this system as a whole.
Other than the reason that I mentioned (formalizing the competitive state of the game) as well as trying to formalize some sort of tier list for what skill is in this game, I don't see any other reason why we need this in the game. If anyone can come up with more reasons why that are constructive for the game, please let me know.
Furthermore, this system doesn't fully succeed at doing those two things fundamentally. Atwar is a complicated game, and it is not a standardized game. There is no formal or strict definition for what 'competitive' is. You can say that it's 10k EU+ 4 min. But that's just based on majority. It's not even like all tournaments in this game use that setting anyways. Not only that, but skill in this game is multi-criteria and subjective to opinion. A person can be extremely good in a specific setting in this game, and just above average in the rest, while you can have players who excel at most settings. With that in mind, you can't come in and define what an 'Atwar Grandmaster' is in the way that this system tries to do. I mean, you're basically disregarding a big part of the community here. I know that you've implicitly narrowed the scope in the description by saying that this pertains to EU+, but the title is misleading. And even then, EU+ by itself is complicated and can be subdivided further. That's why you have Master of West, Master of East, CW tournaments, 5k, low-turn-time tournaments, etc.
Furthermore, you add to that the element of nominations, adding even more subjectivity to the matter. Any top player can in theory nominate anyone. Also, the descriptions for the titles themselves are subjective and ambiguous: "extremely skilled yet aren't quite GM level". This is a very basic explanation but, in chess, you become a grandmaster through norms, which you earn by performing well in tournaments which are exclusive to very high level players, players who are better than you on paper. You don't just beat one GM and become a GM. You have to consistently perform well in this higher skill environment. This is a more objective system. And it is detached from what the player's ELO rating is. You basically remove rating from the equation by making it fully based on results. You could have a Grandmaster title and have a below-average-rating for the players with that title. It is very hard to do this in Atwar. There are technically no 'official' regular tournaments. All tournaments are hosted by community members, sometimes once a year. And the decrease in activity has also decreased the frequency and legitimacy of these tournaments. I mean, the last Master of East started months ago and hasn't finished. The next Master of West should've already started by now.
I appreciate what this system is trying to do. It can help new players who care about improving to understand how do top players fall on a scale, and it can give them something to strive or to improve towards. But, unless this system improves somehow, people will just see this as a circle jerk.
Napisano przez Hibiki Verniy, 05.11.2021 at 03:11
ScenComp Drama aside, I wonder how many of those AMs will underperform assuming the map goes from EU+ to Asia/Africa/or any other preset.
Napisano przez Tribune Aquila, 03.11.2021 at 15:57
There needs to be Competitive "Beta" Grandmasters, scenario Grandmasters, and RP Grandmasters, each with their own nomination process