3.1 - Game concept


The concept of atWar should be familiar to those who played Risk or Civilization. You start with a country (or a few countries) and some troops, and slowly build up your empire, crushing your opponents meanwhile.


Zespół atWar

Amok - programowanie
Ivan - design, strona
Clovis - programowanie
Dave - wearer of many hats
Brianwl - community relations and waffel advocate

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